Titan Quest (PC)

Developers: Iron Lore Entertainment, Demirgue Studios

Publishers: THQ

Designer: Brian Sullivan

Platform: Microsoft Windows

Genre: Action role-playing (Hack and Slash)

Modes: Single-player, Multiplayer

Release date: June 26th 2006

Short review

If you like rpg hack&slash games, you will certainly like this one. The main story of the game puts you inside a character of a Hero who has to restore balance to the world. You travel across Ancient Greece, Ancient Egypt and Asia, fighting mythical creatures such as centaurs, satyrs, harpies, cyclops, cerberus and more. There is a lot of different options to build your charachter, eight different skill trees to choose from. Choosing two skill trees which locks your charachter. I've built three characters in this game and I have to say that I was most impressed with Corsair which is built by choosing defense and rogue mastery skills. It gives you a lot of entertainment despite fighting with no helpers and most importantly, there won't be much problems with final boss Typhon. With other two charachters (Spellbreaker(warfare+spirit) and Druid(nature+storm)) I wasn't able to defeat the final boss. You may also want to load the extension called Immortal Throne which gives you additional skill tree and enables plenty more different charachter combinations. It also improves the game and extends the story by making you to travel to the underworld.

The graphics and effects are great. The building of the character also gives you a lot to think about, which is the most important thing in RPGs. The story and quests are not bad but the main obstalce for me was that you bascially follow the map and you have no free movement across the area like in Fallout for instance. The quests also follow each other so you basically can't miss almost any of them. Despite this, I had a great time with it and I would recommend it to anyone who likes RPGs, especially to those who also like Greek mythology.

Trailer and Gameplay